Interface | Description |
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MakesSimState |
An interface for classes capable of creating SimState subclasses.
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Steppable |
Something that can be stepped
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Stoppable |
Stoppable objects can be prevented from being stepped any further by calling their stop() method.
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Class | Description |
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AsynchronousSteppable |
Fires up a separate thread which runs until the simulation model requests it be halted.
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IterativeRepeat |
This is a helper class used internally in Schedule to schedule steppables repeating.
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MethodStep |
A Steppable which calls an underlying method using Java's reflection system.
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MultiStep |
MultiStep takes an integer N, a boolean called countdown, and a steppable.
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ParallelSequence |
Spawns all the sequence elements in parallel on separate threads.
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RandomSequence |
RandomSequence is a Sequence which executes its Steppable objects in random order each time.
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Repeat |
Repeat is an abstract Steppable and Stoppable which generalizes the notion of repeated
Steppables.
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Schedule |
Schedule defines a threadsafe scheduling queue in which events can be scheduled to occur
at future time.
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Schedule.Key |
Timestamps stored as keys in the heap.
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Sequence |
Sequence is Steppable which holds an array of Steppables.
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SimState |
SimState represents the simulation proper.
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TentativeStep |
A Steppable wrapper which can be stopped.
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WeakStep |
WeakStep is a wrapper for steppable objects in the situation where we only want
the schedule to tenuously hold onto the steppable object -- that is, if everyone
else has forgotten about the object, the schedule should as well.
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