|
Professor Harry Wechsler |
e-mail : wechsler@cs.gmu.edu
|
GEORGE MASON UNIVERSITY
SPRING 2002
CS777 - Human-Computer Intelligent
Interaction
Class
Information
001 35097 Thursday 4:30 p.m. – 7:10 p.m. R A243
Office Hours
Thursday 3:00 p.m. – 4:00 p.m. or by appointment (SITE II – Rm. 461)
Textbook
John M. Carroll (Ed.), Human-Computer Interaction in the New Millennium,
Addison-Wesley, 2002.
References
R. Baecker, J. Grudin, W. Buxton and S. Greenberg (Eds.), (2nd Ed.), Readings
in Human
Computer Interaction, Morgan Kaufmann, 1995.
R. Cipolla and A. Pentland (Eds.), Computer-Vision for Human-Machine
Interaction,
Cambridge University Press, 1998.
G. Langton (Ed.), Artificial Life - An Overview, MIT Press, 1997.
P. Maes (Ed.), Designing Autonomous Agents, MIT Press, 1994.
M. Maybury and W. Wahlster, Readings in Intelligent User Interfaces, Morgan Kaufmann, 1998.
B. Shneiderman, Designing the User Interface: Strategies for Effective
Human-Computer
Interaction, (3rd Ed.), Addison-Wesley, 1998.
Contents
The course covers current interdisciplinary research and technological advances in Human - Computer Interaction (HCI) and Human-Centered Systems (HCS). In every day use of computers to solve human problems, a central and crucial factor is the flow of information and control between human and machine. Towards that end smart (HCI) interfaces continuously adapt the interface medium to meet specific users needs and demands. The emergence of human-centered interaction buttresses the utilization of both verbal and nonverbal communication to create a richer, more versatile and effective environment for human activity. Human-centered design is problem-driven, activity-centered, and context-bound, and employs computing technology as a tool for the user, not as a substitute. Thus, the emphasis is on supporting human activity using adaptive and smart interfaces rather than on building (fully) autonomous systems that mimic humans. One approach to a human-centered use of intelligent system technology seeks to make such systems "team players" in the context of human activity, where people and computer technology interact to achieve a common purpose. Another possible approach focuses on building effective computational tools for modeling, interpreting, fusing and analyzing cognitive and social interactions such as speech, vision, gesture, haptic inputs, and/or affective state expressed using body language. The goal for smart interfaces is to expand on the human perceptual, intellectual, and motor activities. The technology and tools proposed to determine should have the added benefit of developing a framework by which one can improve our predictions of the consequences of various interface decisions on behavior. In particular the course emphasizes that human behavior encompasses both apparent performance and the hidden mental state behind performance Towards that end we discuss an integrated system approach that can measure the corresponding perceptual and cognitive states of the user, and then adapt the HCI and reconfigure the computing environment for enhanced human performance and satisfaction. The methodology followed is one of design using engineering principles, cognitive modeling, and comparative performance evaluation. Students are expected to complete a term project and to make an in depth presentation on a topic related to Human Computer Intelligent Interaction (HCII) / HCS.
Grade Policy
- Semester project of your HCI
choice – team projects are encouraged
60%
- in depth presentation / survey report on HCI topics related to your project 20%
- class presentation on reading assignment 20%
Important Dates
Spring Break – March 14
Project & Survey Presentation – April 25 and May 2
Last day of Classes – May 2
Topics, Schedule and Assignments { (textbook /
presenter) (topics & papers /
prsenter)}
January 24 : (Ch. 1 – Effective Use and Reuse of HCI
: Wechsler) (Direct Manipulation,
Delegation, and Human-Computer Intelligent
Interaction – Smart Interfaces : Wechsler)
January 31 : (Ch. 3 - Design in MoRAS (Mosaic of
Responsive Adaptive Systems)
& Ch. 4 - Distributed Cognition : Allen) (Perceptual User
Interfaces I : Wechsler)
February 7 : (Ch. 5 – Complex Computer Systems &
Ch. 6 – User Interface Evaluation : Wechsler)
(Perceptual User Interfaces II & Computer Vision for Human-Machine
Interaction : Wechsler)
February 14: (cognitive modeling - GOMS, SOAR, and
EPIC : Charmichael)
(cognitive modeling - ACT-R/PM : Schoelles)
February 21 : (Ch. 12 – Interaction Spaces : Doswell)
(Affective Computing and
Attentive Environments: Wechsler &
Pupillometry : Heismann)
February 28 : (Ch. 19 – Multimodal HCI : Wechsler)
(Speech Processing and Lip Reading : Harmony)
March 7 : (Ch. 21 – Interfaces That Give and Take
Advice & Ch. 22 – Recommender Systems : Marcu)
(Smart Interfaces for VCR Remote Control : Yven)
(Multimodal Interaction: Oviatt et al., Sharma et al. : Li)
March 14 : SPRING BREAK
March 21 : (Ch. 23 – Natural Interfaces & Ch. 24 – Situated Computing &
Ch. 25 – Mixed Reality : Cui) (Natural
Language Processing – NLP : Wechsler)
March 28 : (Ch. 26 – Tangible User Interfaces : Krishnaswamy)
(Visual Thinking,
Interface Metaphors : Shabanah)
April 4 : (Ch. 27 – Learner Center Design & Ch.
28 – Designing Technologies for
Civic Sector Use : Wechsler) (Direct
Manipulation, Virtual Environments : Marcu)
(Artificial Life : Wechsler)
April 11 : (Embodied Conversational Pedagogical
Agents in Network Virtual Reality : Doswell)
(Interpretation of Human Behaviors, W5+, Smart Rooms
and Avatars : Zheng) (Biometrics and Face Recognition: Wechsler)
April 18 : (Human Factors : Charmichael) (Ubiquitous
Computing: Wechsler)
April 25 & May 2 – PROJECT
& SURVEY PRESENTATION
CLASS PROJECTS:
1. Cognitive Modeling
for Computer Games : Zhang (wzhang2@gmu.edu),
Li (fli1@gmu.edu),
Cui (jcui@gmu.edu), Charmichael (dcarmichg@att.net),
and Krishnasawamy (nkrishna@gmu.edu)
2. Adaptive User Interface : Marcu (dmarcu@cs.gmu.edu)
3. Metaphors : Shabanah (sshabana@gmu.edu)
4. GUI for
Bioinformatics: Allen (david.allen@celera.com)
5. Hierarchical
gesture interpretation: Harmony (dharmony@gmu.edu)
6. Decision Making : Charmichael (dcarmich@att.net)
7. Embodied Conversational Agent: Doswell (jayfus@juxtopia.com)